Do people not know how to say please? What's with all these rude demands... Even if we payed for it, have some respect. Talking like toddler isn't the way to ask for something. Making a request =/= Making a demand.
bro also if meepo on low health (low hp) it returning to base but when i press combo key its still want back to do the combo, what i mean is can you make low health meepo no join the combo
@itachivdhikaz said:
bro also if meepo on low health (low hp) it returning to base but when i press combo key its still want back to do the combo, what i mean is can you make low health meepo no join the combo
I've noticed this happening also, I've found it wouldn't happen as often if I was forcing a Meep to chill by the pool.
@itachivdhikaz said:
bro also if meepo on low health (low hp) it returning to base but when i press combo key its still want back to do the combo, what i mean is can you make low health meepo no join the combo
@itachivdhikaz said:
bro also if meepo on low health (low hp) it returning to base but when i press combo key its still want back to do the combo, what i mean is can you make low health meepo no join the combo
@thompei said:
i am missing options in the menu? i have no poof helper or auto dodge.
try to update assembly (right click on him)
this is what i have. I am not sure what the "hotkey" hotkey is for. I have the plugin temporaily disabled here, but that doesnt affect what I am asking about.
Have you removed certain functions from this? Or do i need libraries? Sorry for my bad english.
Yes i have updated everything.
OK that solved that, thanks.
Now I am having a problem with the "pussy escaper" function under lane pushing. I enable and disable it, but the meepos always execute escape (go "healing") when an enemy is within range. I can bypass it by turning down the range to 1, but that's not best solution. Jungle farming escaper didn't seem to have an effect when i enabled/disabled it either.
@itachivdhikaz said:
bro also if meepo on low health (low hp) it returning to base but when i press combo key its still want back to do the combo, what i mean is can you make low health meepo no join the combo
fixed
no bro it still same thing. ive reinstaled the script
@itachivdhikaz said:
bro also if meepo on low health (low hp) it returning to base but when i press combo key its still want back to do the combo, what i mean is can you make low health meepo no join the combo
fixed
no bro it still same thing. ive reinstaled the script
Hey I noticed that meepo uses all his items at once instantly when targeting a hero. I've fixed this temporarily with item manager but its kind of stupid and obvious to use abysal and scythe at the same time.
@manunit92 said:
Hey I noticed that meepo uses all his items at once instantly when targeting a hero. I've fixed this temporarily with item manager but its kind of stupid and obvious to use abysal and scythe at the same time.
@manunit92 said:
Hey I noticed that meepo uses all his items at once instantly when targeting a hero. I've fixed this temporarily with item manager but its kind of stupid and obvious to use abysal and scythe at the same time.
@manunit92 said:
Hey I noticed that meepo uses all his items at once instantly when targeting a hero. I've fixed this temporarily with item manager but its kind of stupid and obvious to use abysal and scythe at the same time.
Eblade and Sythe also.
this makes sense if u want to kill for ex hero with blink [hex will block abilities & eb makes ur poof more powerful]
Hey I noticed that meepo uses all his items at once instantly when targeting a hero. I've fixed this temporarily with item manager but its kind of stupid and obvious to use abysal and scythe at the same time.
@manunit92 said:
Hey I noticed that meepo uses all his items at once instantly when targeting a hero. I've fixed this temporarily with item manager but its kind of stupid and obvious to use abysal and scythe at the same time.
Eblade and Sythe also.
this makes sense if u want to kill for ex hero with blink [hex will block abilities & eb makes ur poof more powerful]
Yup, it sounds good/works - in some situations it's very good, others not so much. Eblade renders them unable to attack for 3 seconds, net snares them and they're no longer able to blink during that 3 seconds whilst Poof has a cool down of 6 seconds - you get to use two Nets and one round of Poof over the course of Ebaldes' 3 seconds, and now you can hit them with Goosyn's, no need to net them for 3.2 seconds while Poofing and being able to attack them, then more nets as hex is about to dispel to land more Poofs. You could even hex first then after a delay Eblade the Sucka that got caught. Yes the current item usage is good for jumping on a Storm, OD and the like but you're dead MEEP if it's a CK or a PA.
Is it possible (in theory) to have combo logic for different Heroes (maybe Hero classes)? Nominate the high risk escape Heroes (Storm, Puck, Etc.) handled by the script to be locked down as much/fast as possible (current usage), with another class (Ursa? Ck - man fighters) assigned to chain-logic in where you disable the beast for 6.5 seconds rather than 4.
Is it possible (in theory) to have combo logic for different Heroes (maybe Hero classes)? Nominate the high risk escape Heroes (Storm, Puck, Etc.) handled by the script to be locked down as much/fast as possible (current usage), with another class (Ursa? Ck - man fighters) assigned to chain-logic in where you disable the beast for 6.5 seconds rather than 4.
I'm hoping for some kind of feature like this as well. So far this script has potential but isn't worth $15. I only bought it because Jumpering has supported the community with so many other awesome scripts like Arc and Overlay Information. I'm sure with plenty of feedback and with time this script will be epic.
Hey I noticed that meepo uses all his items at once instantly when targeting a hero. I've fixed this temporarily with item manager but its kind of stupid and obvious to use abysal and scythe at the same time.
@manunit92 said:
Hey I noticed that meepo uses all his items at once instantly when targeting a hero. I've fixed this temporarily with item manager but its kind of stupid and obvious to use abysal and scythe at the same time.
Eblade and Sythe also.
this makes sense if u want to kill for ex hero with blink [hex will block abilities & eb makes ur poof more powerful]
Yup, it sounds good/works - in some situations it's very good, others not so much. Eblade renders them unable to attack for 3 seconds, net snares them and they're no longer able to blink during that 3 seconds whilst Poof has a cool down of 6 seconds - you get to use two Nets and one round of Poof over the course of Ebaldes' 3 seconds, and now you can hit them with Goosyn's, no need to net them for 3.2 seconds while Poofing and being able to attack them, then more nets as hex is about to dispel to land more Poofs. You could even hex first then after a delay Eblade the Sucka that got caught. Yes the current item usage is good for jumping on a Storm, OD and the like but you're dead MEEP if it's a CK or a PA.
Is it possible (in theory) to have combo logic for different Heroes (maybe Hero classes)? Nominate the high risk escape Heroes (Storm, Puck, Etc.) handled by the script to be locked down as much/fast as possible (current usage), with another class (Ursa? Ck - man fighters) assigned to chain-logic in where you disable the beast for 6.5 seconds rather than 4.
Let me know what you think
it's a good idea, but hard to implement this in current version of my script
mb in next updates i will try to do this, but not now
could you make that automatically cancel your poof in combo when a torrent comes, kunkka's ultimate?,since evader only avoid with the first meepo ,similar as you did with ulti lich, back to the meeppos
can someone tell me how to win with this script and meepo lol. i swear to god i hate this hero even with this script the combo just seems so slow i die to everything.
can we get something next to the status which lets us know if the clones have poof available and off cd encase you want to transition from farming to comboing
hello! currently your free version of meepo script seems better(it has some features that are great that are not in the paid one, and paid one has some that are great but are not in the free) meepos will try to lasthit/use net is in the free one/, but these things are not in the paid one
i believe these things are in both profiles but theres no menu for it in paid & net missing?
Comments
except for those who have a small amount of health
Do people not know how to say please? What's with all these rude demands... Even if we payed for it, have some respect. Talking like toddler isn't the way to ask for something. Making a request =/= Making a demand.
did u test script, lol? its already here
add Junglestack mode
I found that sometimes my active Meepos (either jungling or laning) will sometimes not go idle when I begin to use them.
Yeah, i found the reason of this. This can happen when u disable poof helper
will fix in next update
update
high range
low range
Awesome. Also I messaged you in discord about a pricing issue. Please respond if you can. Thanks for great scripts and updates!
Looks good Man!
how to buy this script ?
https://www.ensage.io/database
I have the same
after update still have this error?
5:24
@Jumpering he wanted to let you see this:
3.26 min
Soo can anyone tell me how you win with this, lanepush is a fail IMO, stick to jungle? any tips guides anyone with decent experience care 2 share?
в чём проблема?
what's the problem?
Are you asking or telling us there is no problem... lmao... atleast be clear.
If you're complaining about the text you can remove/resize in the options where is says "draw ( )" and whatever it is indicating.
check settings in drawing selection
Добавь пожалуйста выбор абилок для evade ну или хотябы приоритет
please help the box appear like that
да он только пока чайник доджит) какие еще добавить?
Dunno how u can have so much panels. Need more info
About panel's size, check this menu
bro also if meepo on low health (low hp) it returning to base but when i press combo key its still want back to do the combo, what i mean is can you make low health meepo no join the combo
I've noticed this happening also, I've found it wouldn't happen as often if I was forcing a Meep to chill by the pool.
fixed
++
i am missing options in the menu? i have no poof helper or auto dodge.
try to update assembly (right click on him)
this is what i have. I am not sure what the "hotkey" hotkey is for. I have the plugin temporaily disabled here, but that doesnt affect what I am asking about.
Have you removed certain functions from this? Or do i need libraries? Sorry for my bad english.
Yes i have updated everything.
![](https://www.ensage.io/uploads/editor/sq/0fgjdjtjl1jn.png ""
@thompei
lol, its cuz u re using old meepo assembly
look at menu's name -> Meepo annihilation
but this assemble's name is Meepo crappahilation
OK that solved that, thanks.
Now I am having a problem with the "pussy escaper" function under lane pushing. I enable and disable it, but the meepos always execute escape (go "healing") when an enemy is within range. I can bypass it by turning down the range to 1, but that's not best solution. Jungle farming escaper didn't seem to have an effect when i enabled/disabled it either.
no bro it still same thing. ive reinstaled the script
for me all fine
look at my gif
https://gfycat.com/ForcefulConsiderateJay
hi i want to ask a question , if i buy this i can use forever right ? even without ensage subscription i can still use ?
Hey I noticed that meepo uses all his items at once instantly when targeting a hero. I've fixed this temporarily with item manager but its kind of stupid and obvious to use abysal and scythe at the same time.
Eblade and Sythe also.
will add check for modifiers in next update
this makes sense if u want to kill for ex hero with blink [hex will block abilities & eb makes ur poof more powerful]
this is lifetime sub for my assembly, but u cant use it without sub i think (only 1 normal game/day)
Yup, it sounds good/works - in some situations it's very good, others not so much. Eblade renders them unable to attack for 3 seconds, net snares them and they're no longer able to blink during that 3 seconds whilst Poof has a cool down of 6 seconds - you get to use two Nets and one round of Poof over the course of Ebaldes' 3 seconds, and now you can hit them with Goosyn's, no need to net them for 3.2 seconds while Poofing and being able to attack them, then more nets as hex is about to dispel to land more Poofs. You could even hex first then after a delay Eblade the Sucka that got caught. Yes the current item usage is good for jumping on a Storm, OD and the like but you're dead MEEP if it's a CK or a PA.
Is it possible (in theory) to have combo logic for different Heroes (maybe Hero classes)? Nominate the high risk escape Heroes (Storm, Puck, Etc.) handled by the script to be locked down as much/fast as possible (current usage), with another class (Ursa? Ck - man fighters) assigned to chain-logic in where you disable the beast for 6.5 seconds rather than 4.
Let me know what you think
I'm hoping for some kind of feature like this as well. So far this script has potential but isn't worth $15. I only bought it because Jumpering has supported the community with so many other awesome scripts like Arc and Overlay Information. I'm sure with plenty of feedback and with time this script will be epic.
it's a good idea, but hard to implement this in current version of my script
mb in next updates i will try to do this, but not now
hi is there an issue with meepo blink ? doesnt seem to use blink when using combo .. or is it just me?
for me all fine, check ur settings in menu (mb u just disable it)
could you make that automatically cancel your poof in combo when a torrent comes, kunkka's ultimate?,since evader only avoid with the first meepo ,similar as you did with ulti lich, back to the meeppos
can someone tell me how to win with this script and meepo lol. i swear to god i hate this hero even with this script the combo just seems so slow i die to everything.
can we get something next to the status which lets us know if the clones have poof available and off cd encase you want to transition from farming to comboing
Hi. Can you add the "poof" icon next to each clone so that we know when poof is on CD or available? Same as in annihilation. Thanks!
hello! currently your free version of meepo script seems better(it has some features that are great that are not in the paid one, and paid one has some that are great but are not in the free) meepos will try to lasthit/use net is in the free one/, but these things are not in the paid one
i believe these things are in both profiles but theres no menu for it in paid & net missing?