@Jumpering I received a 10-year ban for using scripts including Arc Crappahilation Paid. Is it possible to automatically move the camera and mouse to the right place when using items and tempest skills?
@Jumpering Is it possible to realize the functionality of fast camera movement and switch to tempest double when it uses objects and abilities, then quickly return back to the main character?
Now anyone who watches the game's replay will see that the player uses scripts and write a report. With a high probability for this script get a ban for 10 years.
You can release this functionality in a separate script for an additional fee.
I will be grateful if you do this.
bro @Jumpering theres a problem with the item tooltip, it doesnt show what item. I kinda need this feature since dagger and shadowblade are always on on my script.
@anonymouse said:
bro @Jumpering theres a problem with the item tooltip, it doesnt show what item. I kinda need this feature since dagger and shadowblade are always on on my script.
Bro @Jumpering please help on the item tooltip since i dont know what item i will turn off using your assembly, also there still that bug about tempest targetting illusions, it does combo the illusions.
like it uses tempest, but the target usually wasnt the same person I was attacking, so I'm chasing a sniper for example n tempest is off attacking someone else because it doesn't focus the person I'm focusing unless I try mess around pushing spacebar on and off trying to get it to lock to my target
If i can recall the bug usually happens when the main hero is not present, or it escaped like using shadow blade or blink, and when you target again it will do combo to the illusions. Not sure how to recreate the bug, but if I have time to record in real game, I will make a gif. In demo mode it works fine, in real game, i think it happens when you target main hero >then it uses illusion (manta etc)> escapes using blink or shadowblade or goes through fog. Then the tempest does the combo on illusions, but if the main is present it does the combo correctly to the main hero. @Jumpering
Hi bro @Jumpering I had time to download and replay again with the issues im having with tempest doing combos on illusions, this is just game, i had more games that i just didnt download and show, but look at the PL'S illusions, heres the gif:
Player Persperctive: it starts at 17 seconds into the gif
@anonymouse said:
Hi bro @Jumpering I had time to download and replay again with the issues im having with tempest doing combos on illusions, this is just game, i had more games that i just didnt download and show, but look at the PL'S illusions, heres the gif:
Player Persperctive: it starts at 17 seconds into the gif
Just to add bro, can we have an option when the tempest loses sight of an enemy it goes to auto oush with auto lock automatically? As you can see in the video after it did the combo it usually stops and does nothing, it would be great to let it turn on push with locking so when it see another enemy it can go after it. @Jumpering
@anonymouse said:
Hi bro @Jumpering I had time to download and replay again with the issues im having with tempest doing combos on illusions, this is just game, i had more games that i just didnt download and show, but look at the PL'S illusions, heres the gif:
Player Persperctive: it starts at 17 seconds into the gif
Just to add bro, can we have an option when the tempest loses sight of an enemy it goes to auto oush with auto lock automatically? As you can see in the video after it did the combo it usually stops and does nothing, it would be great to let it turn on push with locking so when it see another enemy it can go after it. @Jumpering
@Jumpering said:
if u have hex and orchid, i will break linken with orchid (cuz it have 0.00 sec cast point)
But if Nullifier + Orchid?
When this combination in the lobby worked, the delay was quite small.
Can I add a queue of skills to the queue of items?
Thanks in advance.
@Jumpering said:
if u have hex and orchid, i will break linken with orchid (cuz it have 0.00 sec cast point)
But if Nullifier + Orchid?
When this combination in the lobby worked, the delay was quite small.
Can I add a queue of skills to the queue of items?
Thanks in advance.
Just use item manager so it instantly uses flux before you combo with arc script. Since item manager is automatic and doesnt require you to hold the combo key, it works for me everytime, after item manager uses flux, i hold my combo key. Maybe you can give it a try.
@gznster said:
fix illusion targeting.
Settings not saved.
blink not being used on clones sometimes wtf.
+1
Illusion are being targeted, also settings are not saved for me, i have to manually disable blink and shadow blade every game, but only the first game though, the next game it saves my settings
Hi Jumpering. There is a suggestion for this script: can you make an auto farm panel for the main arc warden. This is necessary when I go tempest gank to the enemy, but the main arc warden farm forest or line.
@Jumpering please add the main + tempest combo key - in the experimental version it was. Why not in the paid version? Without it you have to constantly change the key tempest. Please do as in the experimental version - it was excellent.
In the paid version of combo blink works well, but through hurricane pike is very bad. Enemies will simply push BKB and destroy us with such combo.
The correct combo c hurricane pike and nullifire -
1) Summon tempest double
2) force staff tempest and main (or hurricane pike) at a distance of 350-450 to the target. (cast range nullifier 600)
2) Instant Nullifire tempest and orchid tempest (bloodthorn).
3) Silver edge Tempest, Magnetic field Tempest and flux target Main + Tempest
4) Orbwalker tempest
5) After finishing Nullifire, Orchid, Silver Edge, Magnetic Field, they continue main.
Now in the paid version, he first presses flux, spark and only then
summon tempest double - any combo should start with summon tempest double
Now to normally play at the level of DIvine, you have to use 4 scripts at once: an experimental version, a paid version, 09k AIO and 09k autousage. And I'm having problems.
@madapollon said: @Jumpering please add the main + tempest combo key - in the experimental version it was. Why not in the paid version? Without it you have to constantly change the key tempest. Please do as in the experimental version - it was excellent.
@madapollon said: @Jumpering please add the main + tempest combo key - in the experimental version it was. Why not in the paid version? Without it you have to constantly change the key tempest. Please do as in the experimental version - it was excellent.
@Jumpering I understand that you do not have the desire to modify this script, but I ask you to add the main + tempest combo key (without which the script is extremely inconvenient).
@madapollon said: @Jumpering I understand that you do not have the desire to modify this script, but I ask you to add the main + tempest combo key (without which the script is extremely inconvenient).
but [main combo] its [main+tempest combo] from free assembly, just not the same name
@madapollon said: @Jumpering I understand that you do not have the desire to modify this script, but I ask you to add the main + tempest combo key (without which the script is extremely inconvenient).
but [main combo] its [main+tempest combo] from free assembly, just not the same name
Whether it is possible in main combo to make priority of skills:
1) Summon Tempest Double
2) Double Flux to target
3) Double spark
4) Magnetic field tempest
5) Magnetic field main
On the video you can see: he first uses Flux, Spark, only then summon tempest double - in the experimental version - summon tempest double instantly.
@madapollon said: @Jumpering I understand that you do not have the desire to modify this script, but I ask you to add the main + tempest combo key (without which the script is extremely inconvenient).
but [main combo] its [main+tempest combo] from free assembly, just not the same name
Whether it is possible in main combo to make priority of skills:
1) Summon Tempest Double
2) Double Flux to target
3) Double spark
4) Magnetic field tempest
5) Magnetic field main
On the video you can see: he first uses Flux, Spark, only then summon tempest double - in the experimental version - summon tempest double instantly.
done but with my own priority
1. tempest double
2. flux
3. field
4. spark
@madapollon said: @Jumpering I understand that you do not have the desire to modify this script, but I ask you to add the main + tempest combo key (without which the script is extremely inconvenient).
but [main combo] its [main+tempest combo] from free assembly, just not the same name
Whether it is possible in main combo to make priority of skills:
1) Summon Tempest Double
2) Double Flux to target
3) Double spark
4) Magnetic field tempest
5) Magnetic field main
On the video you can see: he first uses Flux, Spark, only then summon tempest double - in the experimental version - summon tempest double instantly.
done but with my own priority
1. tempest double
2. flux
3. field
4. spark
thank you so much even better, I'm waiting when you add to the client ensage
Comments
sir I tryed 1 day but cheat was not open
How does Auto pushing work? Not sure how this works lol
where can I buy?
@Jumpering Target lock doesnt work on morph when he uses morph on anyone....Please fix
its working fine
https://gfycat.com/MildPreciousAmericanwarmblood
@Jumpering I received a 10-year ban for using scripts including Arc Crappahilation Paid. Is it possible to automatically move the camera and mouse to the right place when using items and tempest skills?
как отключить функцию что бы когда илюзия и оригинал бил назад не убегал на ренжу орба? раньше можно было отлючить а теперь не вижу.
@Jumpering Is it possible to realize the functionality of fast camera movement and switch to tempest double when it uses objects and abilities, then quickly return back to the main character?
Now anyone who watches the game's replay will see that the player uses scripts and write a report. With a high probability for this script get a ban for 10 years.
You can release this functionality in a separate script for an additional fee.
I will be grateful if you do this.
hi. the temper is not using force staff to catch up enemy,can you check it?
How do I make tempest attack the target I'm attacking? without resetting constantly?
bro @Jumpering theres a problem with the item tooltip, it doesnt show what item. I kinda need this feature since dagger and shadowblade are always on on my script.
Bro @Jumpering please help on the item tooltip since i dont know what item i will turn off using your assembly, also there still that bug about tempest targetting illusions, it does combo the illusions.
cooldown helper is not show picture icon
top left corner
update
Haven’t played dota again yet, where you able to fix the missing icons bro @Jumpering? Also the tempest doing combo on illusions. Thanks!
textures already fixed
about illusion dunno what re u talking about, its working fine for me https://gfycat.com/SlipperySatisfiedEyas
this jump, is it possible?
not sure that i'm understanding dat
like it uses tempest, but the target usually wasnt the same person I was attacking, so I'm chasing a sniper for example n tempest is off attacking someone else because it doesn't focus the person I'm focusing unless I try mess around pushing spacebar on and off trying to get it to lock to my target
If i can recall the bug usually happens when the main hero is not present, or it escaped like using shadow blade or blink, and when you target again it will do combo to the illusions. Not sure how to recreate the bug, but if I have time to record in real game, I will make a gif. In demo mode it works fine, in real game, i think it happens when you target main hero >then it uses illusion (manta etc)> escapes using blink or shadowblade or goes through fog. Then the tempest does the combo on illusions, but if the main is present it does the combo correctly to the main hero. @Jumpering
The target hero icon is missing bro @Jumpering
still?
its okay now, i can see hero icons now but the image is like distorted, but its okay as long as i can see the hero lol. thanks no prob now
Hi bro @Jumpering I had time to download and replay again with the issues im having with tempest doing combos on illusions, this is just game, i had more games that i just didnt download and show, but look at the PL'S illusions, heres the gif:
Player Persperctive: it starts at 17 seconds into the gif
https://gfycat.com/FarawayAlertAnnashummingbird
Free Camera: it starts at at 17 seconds alos into the gif, you can see clearly it here.
https://gfycat.com/TinyAcceptableFerret
Thank you bro @Jumpering
Just to add bro, can we have an option when the tempest loses sight of an enemy it goes to auto oush with auto lock automatically? As you can see in the video after it did the combo it usually stops and does nothing, it would be great to let it turn on push with locking so when it see another enemy it can go after it. @Jumpering
Can you fix arc auto targetting target illusion
Yes i like this idea alot!!!!!!!!
Against a hero with Linken's Sphere of Tempest after a blink using in the first place the Orchid and then Flux.
But for some reason in the lobby, often everything works perfectly.
This problem in both versions of the script, so I write here
if u have hex and orchid, i will break linken with orchid (cuz it have 0.00 sec cast point)
But if Nullifier + Orchid?
When this combination in the lobby worked, the delay was quite small.
Can I add a queue of skills to the queue of items?
Thanks in advance.
Just use item manager so it instantly uses flux before you combo with arc script. Since item manager is automatic and doesnt require you to hold the combo key, it works for me everytime, after item manager uses flux, i hold my combo key. Maybe you can give it a try.
fix illusion targeting.
Settings not saved.
blink not being used on clones sometimes wtf.
+1
Illusion are being targeted, also settings are not saved for me, i have to manually disable blink and shadow blade every game, but only the first game though, the next game it saves my settings
no fix no nothing, summoning necrobook also freeze.
Hi Jumpering. There is a suggestion for this script: can you make an auto farm panel for the main arc warden. This is necessary when I go tempest gank to the enemy, but the main arc warden farm forest or line.
fixed
also now when enemy in fog, script will predict his position
https://gfycat.com/AltruisticPastKinkajou
Jumpering tell me how to make sure that at the initiation used hurricane pike / force staff?
Script not working. Please fix. @Jumpering
@Jumpering please add the main + tempest combo key - in the experimental version it was. Why not in the paid version? Without it you have to constantly change the key tempest. Please do as in the experimental version - it was excellent.
https://gfycat.com/ru/ThornyKeenCockroach - Here's how combo works with hurricane pike in the experimental version.
https://gfycat.com/TanWelllitBassethound - Here's how combo works with hurricane pike and the priority for its use in the paid version.
In the paid version of combo blink works well, but through hurricane pike is very bad. Enemies will simply push BKB and destroy us with such combo.
The correct combo c hurricane pike and nullifire -
1) Summon tempest double
2) force staff tempest and main (or hurricane pike) at a distance of 350-450 to the target. (cast range nullifier 600)
2) Instant Nullifire tempest and orchid tempest (bloodthorn).
3) Silver edge Tempest, Magnetic field Tempest and flux target Main + Tempest
4) Orbwalker tempest
5) After finishing Nullifire, Orchid, Silver Edge, Magnetic Field, they continue main.
Now in the paid version, he first presses flux, spark and only then
summon tempest double - any combo should start with summon tempest double
Now to normally play at the level of DIvine, you have to use 4 scripts at once: an experimental version, a paid version, 09k AIO and 09k autousage. And I'm having problems.
now u can select needed range for force/pike in menu
@Jumpering thank you very much.
@Jumpering I understand that you do not have the desire to modify this script, but I ask you to add the main + tempest combo key (without which the script is extremely inconvenient).
but [main combo] its [main+tempest combo] from free assembly, just not the same name
Whether it is possible in main combo to make priority of skills:
1) Summon Tempest Double
2) Double Flux to target
3) Double spark
4) Magnetic field tempest
5) Magnetic field main
On the video you can see: he first uses Flux, Spark, only then summon tempest double - in the experimental version - summon tempest double instantly.
done but with my own priority
1. tempest double
2. flux
3. field
4. spark
thank you so much even better, I'm waiting when you add to the client ensage
update