O9K // Farm

IdcNoobIdcNoob Posts: 1,175
edited August 2018 in Assemblies

Simple last hit assembly. Currently its free.

Important

Requires O9K.Core
It might crash the game in last hit training mode.

Install

P.S. I hate this assembly, so no further improvements are promised.

«13

Comments

  • NeeDforKillNeeDforKill Posts: 1,976

    FeelsGoodMan Best lasthit ever

  • SirLimonSirLimon Posts: 571
    edited August 2018

    So training mode with Storm Spirit (easy for lasthit hero):
    SDK ~75%
    O9K Farm ~75% (never end training mode cuz always crashes every 2-3 min)
    LastHit Rage ~83%

    My script still the worst last hit by users opinion kappa

  • IdcNoobIdcNoob Posts: 1,175

    @SirLimon said:
    So training mode with Storm Spirit (easy for lasthit hero):
    SDK ~75%
    O9K Farm ~75% (never end training mode cuz always crashes every 2-3 min)
    LastHit Rage ~83%

    My script still the worst last hit by users opinion kappa

    Thanks for sharing this information. If someone wants to set 200 settings for 5% improve, then sure, use lasthit rage.

  • SirLimonSirLimon Posts: 571

    @IdcNoob said:

    @SirLimon said:
    So training mode with Storm Spirit (easy for lasthit hero):
    SDK ~75%
    O9K Farm ~75% (never end training mode cuz always crashes every 2-3 min)
    LastHit Rage ~83%

    My script still the worst last hit by users opinion kappa

    Thanks for sharing this information. If someone wants to set 200 settings for 5% improve, then sure, use lasthit rage.

    P.s. all settings for all scripts are defaults ;) so it can be tweaked for extra 5%

  • JerffellyJerffelly Posts: 198

    ..and drama begins

  • NeeDforKillNeeDforKill Posts: 1,976
    edited August 2018

    I will end Drama.
    I am playing on WR with Lasthit Rage
    Storm it's O9K.Farm

    Stats:
    O9K.Farm 20/20
    LastHit Rage 3/10

    Video 1.5 speed
    https://streamable.com/9iyf3

    Nothing Personal and as always respect each other.

    P.S I have another game where i Play on Storm with lasthit Rage and idcnoob playing on WR with O9K.Farm

  • ReddeRReddeR Posts: 3
    edited August 2018

    @NeeDforKill написал:
    I will end Drama.
    I am playing on WR with Lasthit Rage
    Storm it's O9K.Farm

    Stats:
    O9K.Farm 20/20
    LastHit Rage 3/10

    Video 1.5 speed
    https://streamable.com/9iyf3

    Nothing Personal and as always respect each other.

    P.S I have another game where i Play on Storm with lasthit Rage and idcnoob playing on WR with O9K.Farm

    Different heroes = not 100% perfect test
    Use MID ONLY mode and both pick are same heroes, 1 game as radiant and next as dire

  • NeeDforKillNeeDforKill Posts: 1,976

    @ReddeR said:

    @NeeDforKill написал:
    I will end Drama.
    I am playing on WR with Lasthit Rage
    Storm it's O9K.Farm

    Stats:
    O9K.Farm 20/20
    LastHit Rage 3/10

    Video 1.5 speed
    https://streamable.com/9iyf3

    Nothing Personal and as always respect each other.

    P.S I have another game where i Play on Storm with lasthit Rage and idcnoob playing on WR with O9K.Farm

    Different heroes = not 100% perfect test
    Use MID ONLY mode and both pick are same heroes, 1 game as radiant and next as dire

    1.jpg 367.7K
  • IdcNoobIdcNoob Posts: 1,175

    @ReddeR said:
    Different heroes = not 100% perfect test
    Use MID ONLY mode and both pick are same heroes, 1 game as radiant and next as dire

    You will never get 100% perfect test, since too much luck involved in last hitting.

  • madapollonmadapollon Posts: 190

    In short, it's impossible to play with. Need improvements. There is no movement at the last hit and the harras enemy.

  • IdcNoobIdcNoob Posts: 1,175

    @madapollon said:
    In short, it's impossible to play with. Need improvements. There is no movement at the last hit and the harras enemy.

    Not sure what u mean by no movement. Also i dont think harass should be in last hit assembly.

  • MinpoJkeMinpoJke Posts: 47

    Harras wil be good, but not necessary.
    I think, it needs push option. Last hit only in late game slows our farm

  • Hopefully soon the only scripts I will need to use will be yours

  • I just tested a few turbo games, but it works far better then sdk or ragelasthit!

  • madapollonmadapollon Posts: 190

    @JoyEnoshima said:
    I just tested a few turbo games, but it works far better then sdk or ragelasthit!

    In this script there is no harras enemy - you will lose mid without this function. Also, the hero does not move at the last hit - this is also bad

  • anonymouseanonymouse Posts: 377

    Well this assembly is doing much better than other last hit scripts, i agree with others that it needs harrass and push function. There is so much time wasted when it doesnt harrass and focus only on last hit especially when using range heroes, with harass its ez to zone out enemy because even if your safelane sometimes your support goes tri offlane, it would be great to have harass rather than the hero just stand there harass with auto de agro would be a nice addition since this is a great last hit assembly.

  • Last hit does not function/stop functioning when you manually use an item/activable

  • hleshles Posts: 23

    @IdcNoob said:
    P.S. I hate this assembly, so no further improvements are promised.

    Nooooooooooo - would happily pay for more work on it.

  • IdcNoobIdcNoob Posts: 1,175

    Ive added orb damage data, so if u enable auto cast of something like searing arrows, it will include its damage.

  • MinpoJkeMinpoJke Posts: 47

    What about passive skills like desolate or smth?

  • IdcNoobIdcNoob Posts: 1,175

    @MinpoJke said:
    What about passive skills like desolate or smth?

    Its missing a lot of passive damages, but ill add them.

  • badbreathbadbreath Posts: 172

    This script actually performs really well for me. I noticed it prepares creeps under the tower as well for the last hit and so far it's worked the best for me. Keep on improving this one :)

  • IdcNoobIdcNoob Posts: 1,175

    Added simple harass.

  • Does this feature creep + hero attack at same time like invoker + forgespirit

  • IdcNoobIdcNoob Posts: 1,175

    @Davvy1345 said:
    Does this feature creep + hero attack at same time like invoker + forgespirit

    No. At least not right now.

  • i cant download? how should i

  • Since you added enemy harass this script has stopped working for me.
    It just gives me "finding enemy hero" text in the top left of the screen. Even when I disable the harass feature.
    It has orbwalker? It doesn't now but before the harass feature, some heroes would move when pressing farm key. Now no heroes move.
    It was really good tho.

  • IdcNoobIdcNoob Posts: 1,175

    @PennyPacker said:
    Since you added enemy harass this script has stopped working for me.
    It just gives me "finding enemy hero" text in the top left of the screen. Even when I disable the harass feature.
    It has orbwalker? It doesn't now but before the harass feature, some heroes would move when pressing farm key. Now no heroes move.
    It was really good tho.

    "finding enemy hero" text is not from this assembly, it has orbwalker, also it controls only ur hero, so u probably have other random assemblies on same key...

  • PennyPackerPennyPacker Posts: 102
    edited August 2018

    @IdcNoob said:

    @PennyPacker said:
    Since you added enemy harass this script has stopped working for me.
    It just gives me "finding enemy hero" text in the top left of the screen. Even when I disable the harass feature.
    It has orbwalker? It doesn't now but before the harass feature, some heroes would move when pressing farm key. Now no heroes move.
    It was really good tho.

    "finding enemy hero" text is not from this assembly, it has orbwalker, also it controls only ur hero, so u probably have other random assemblies on same key...

    Okay, thanks, I'll look again.
    And again, great assembly.

  • Oh it says "09k farm no hero", that means that hero not supported yet?

  • IdcNoobIdcNoob Posts: 1,175

    @PennyPacker said:
    Oh it says "09k farm no hero", that means that hero not supported yet?

    It shouldnt happen, or wait ~10 sec after game start and try again.

  • KagumiKagumi Posts: 2

    why i can't get link to install, i click install and nothing happend ? why ?

  • IdcNoobIdcNoob Posts: 1,175

    @Kagumi said:
    why i can't get link to install, i click install and nothing happend ? why ?

    Install from loader database.

  • madapollonmadapollon Posts: 190
    edited August 2018

    Test Arc warden last hit lobby 10min
    09k Farm: 46-40
    Last hit rage(with last hit is most priority): 58-34

  • khderkhder Posts: 3

    hello ty for this one but i cant really install nothing happend when i prees install botton any help >?

  • @khder said:
    hello ty for this one but i cant really install nothing happend when i prees install botton any help >?

    It should be in your script profile, click on the profile tab and find the script and tick it(select it).

  • KagumiKagumi Posts: 2
    edited September 2018

    oh i see thanks

  • Any chance you can get it to prioritize last hitting over denying.
    In situations when it only has enough time to choose one, it will choose the one that's available first, which will cause it to deny instead of last hit when the deny is available before the last hit, if it waited just a little longer it could last hit instead.

    Not a big deal, but would be nice if it were an option.

  • IdcNoobIdcNoob Posts: 1,175

    @PennyPacker said:
    Any chance you can get it to prioritize last hitting over denying.
    In situations when it only has enough time to choose one, it will choose the one that's available first, which will cause it to deny instead of last hit when the deny is available before the last hit, if it waited just a little longer it could last hit instead.

    Not a big deal, but would be nice if it were an option.

    It prioritizes last hiting. Sometimes it can fail if enemy attacks or other stuff.

  • myzonemyzone Posts: 135

    Hey @IdcNoob Really good last hit script, When harass enable it misses quite a bit last hit over harras anyways to choose what to prioritize or fix please :)

  • I love this assembly, its nice to not have to hold a key to farm. Future updates, maybe you can add auto farm function too? I mean last hitting is not that great 15min to end game. Auto farm hotkey would be so nice to have. Thanks!

  • IdcNoobIdcNoob Posts: 1,175

    Im working on update, but i think it will take some time.

  • @IdcNoob said:
    Im working on update, but i think it will take some time.

    Take all the time you need bro @IdcNoob , I’d rather wait to have good quality assemblies than paying poor assemblies with so many bugs that was just released for money.

  • serugsserugs Posts: 4

    I cannot use the script in a normal game only allows me to use in demo hero any suggestions what is happening?
    htnak you very much

  • IdcNoobIdcNoob Posts: 1,175
    edited October 2018

    Okay, ive finally made small rework and added multi unit support.
    https://streamable.com/pwsxg

    However with a lot of units, it will probably work bad.
    So, tell ur feedback and stuff which i should add next.

    Note: commands are sent to selected units. Some units will require manual timing adjustments, if it attacks to early decrease it to -50 or more.

  • boyxdboyxd Posts: 43

    Can this last hit work with AutoOrbs(invoker scripts)?

  • IdcNoobIdcNoob Posts: 1,175

    @boyxd said:
    Can this last hit work with AutoOrbs(invoker scripts)?

    Depends how they are implemented in invoker scripts.

  • boyxdboyxd Posts: 43

    I mean when invoker have 3quas but last hit by calculatating with 3 exort.
    cuz other invoker scripts will autoOrbs.

  • IdcNoobIdcNoob Posts: 1,175

    @boyxd said:
    I mean when invoker have 3quas but last hit by calculatating with 3 exort.
    cuz other invoker scripts will autoOrbs.

    I can add that if they will auto change orbs.

  • boyxdboyxd Posts: 43

    yes plz add this its very useful ty!

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