@cac1 said:
I bought ability.Invoker.Automation" and "Ability.Invoker.DynamicCombo" and nothing works. Ability.Core works with an error. tiked not remove.
Hey, thanks so much for your purchase!
Im sorry to hear that something went wrong. Thank you for attaching the screenshots, Im not sure what could be the issue tho. I can try to help via teamviewer. You can also try procedures like reinstalling Ensage, reinstalling assemblies or clearing assembly cache with the "?" button in loader.
You can contact me on Discord to talk directly.
@cac1 said:
I bought ability.Invoker.Automation" and "Ability.Invoker.DynamicCombo" and nothing works. Ability.Core works with an error. tiked not remove.
Hey, thanks so much for your purchase!
Im sorry to hear that something went wrong. Thank you for attaching the screenshots, Im not sure what could be the issue tho. I can try to help via teamviewer. You can also try procedures like reinstalling Ensage, reinstalling assemblies or clearing assembly cache with the "?" button in loader.
You can contact me on Discord to talk directly.
Fixed =) How to adjust the use of items and the distance to the target ?
if the spells are not ready then you can make him use a dynamic combo ? when you press the same button as to activate the custom combo. Ie one button ( custom combo), but if it is not ready then immediately yuzaetsya dynamic combo. Now if the custom combo is not ready, the Invoker just runs after the hero, you have to press another button, which is a dynamic combo.
@cac1 said:
I bought ability.Invoker.Automation" and "Ability.Invoker.DynamicCombo" and nothing works. Ability.Core works with an error. tiked not remove.
Hey, thanks so much for your purchase!
Im sorry to hear that something went wrong. Thank you for attaching the screenshots, Im not sure what could be the issue tho. I can try to help via teamviewer. You can also try procedures like reinstalling Ensage, reinstalling assemblies or clearing assembly cache with the "?" button in loader.
You can contact me on Discord to talk directly.
Fixed =) How to adjust the use of items and the distance to the target ?
Hey, glad its fixed. Currently theres option to keep distance from target, which will use a distance around your attack range. Also you can decide whether to disable/enable use of cyclone in dynamic combo menu.
Is there any other settings you would like to be added?
and this is the log, would you be kind to analyze this?
aside from that all works greats
Hey, thank you so much for your feedback. Unfortunately I can not see any error in the logs you have sent me.
I think the only way is if you screenshot the console when the error pops up. If you could do that it would be great.
@cac1 said:
if the spells are not ready then you can make him use a dynamic combo ? when you press the same button as to activate the custom combo. Ie one button ( custom combo), but if it is not ready then immediately yuzaetsya dynamic combo. Now if the custom combo is not ready, the Invoker just runs after the hero, you have to press another button, which is a dynamic combo.
Hey, thank you for your suggestion. So you mean use dynamic combo if spells for custom combo are not ready? Hope i understand it correctly.
@cac1 said:
I bought ability.Invoker.Automation" and "Ability.Invoker.DynamicCombo" and nothing works. Ability.Core works with an error. tiked not remove.
Hey, thanks so much for your purchase!
Im sorry to hear that something went wrong. Thank you for attaching the screenshots, Im not sure what could be the issue tho. I can try to help via teamviewer. You can also try procedures like reinstalling Ensage, reinstalling assemblies or clearing assembly cache with the "?" button in loader.
You can contact me on Discord to talk directly.
Fixed =) How to adjust the use of items and the distance to the target ?
Hey, glad its fixed. Currently theres option to keep distance from target, which will use a distance around your attack range. Also you can decide whether to disable/enable use of cyclone in dynamic combo menu.
Is there any other settings you would like to be added?
and this is the log, would you be kind to analyze this?
aside from that all works greats
Hey, thank you so much for your feedback. Unfortunately I can not see any error in the logs you have sent me.
I think the only way is if you screenshot the console when the error pops up. If you could do that it would be great.
@cac1 said:
if the spells are not ready then you can make him use a dynamic combo ? when you press the same button as to activate the custom combo. Ie one button ( custom combo), but if it is not ready then immediately yuzaetsya dynamic combo. Now if the custom combo is not ready, the Invoker just runs after the hero, you have to press another button, which is a dynamic combo.
Hey, thank you for your suggestion. So you mean use dynamic combo if spells for custom combo are not ready? Hope i understand it correctly.
Yes, a toggle option in the settings. For those who need one button.
PS 1) Ie I clicked custom combo, Invoker pressed the skill, the target is not killed and he continues to cast skills which are in dynamic combos.
2) I pressed custom combo, the target is killed, I do not release the button, move the cursor to another target and Invoker uses dynamic combo.
@cac1 said:
if the spells are not ready then you can make him use a dynamic combo ? when you press the same button as to activate the custom combo. Ie one button ( custom combo), but if it is not ready then immediately yuzaetsya dynamic combo. Now if the custom combo is not ready, the Invoker just runs after the hero, you have to press another button, which is a dynamic combo.
Hey, thank you for your suggestion. So you mean use dynamic combo if spells for custom combo are not ready? Hope i understand it correctly.
Yes, a toggle option in the settings. For those who need one button.
PS 1) Ie I clicked custom combo, Invoker pressed the skill, the target is not killed and he continues to cast skills which are in dynamic combos.
2) I pressed custom combo, the target is killed, I do not release the button, move the cursor to another target and Invoker uses dynamic combo.
@cac1 said:
if the spells are not ready then you can make him use a dynamic combo ? when you press the same button as to activate the custom combo. Ie one button ( custom combo), but if it is not ready then immediately yuzaetsya dynamic combo. Now if the custom combo is not ready, the Invoker just runs after the hero, you have to press another button, which is a dynamic combo.
Hey, thank you for your suggestion. So you mean use dynamic combo if spells for custom combo are not ready? Hope i understand it correctly.
Yes, a toggle option in the settings. For those who need one button.
PS 1) Ie I clicked custom combo, Invoker pressed the skill, the target is not killed and he continues to cast skills which are in dynamic combos.
2) I pressed custom combo, the target is killed, I do not release the button, move the cursor to another target and Invoker uses dynamic combo.
By the way have you tried the current setting "Switch to dynamic combo after custom is finished". Im not sure if this is what you wanted.
@kerelangelo said: @Moones can you reset my trial? wanted to try it the other day but couldnt make it to try
thanks
Hey, it was reset, hope the test goes better this time.
@OrNot said:
please reset all my trial,now i can use all your asemblies after i change my window from 7 to 10.i want try before buy
Hey, Im glad the assemblies work after updating your windows. The trial was reset.
@cac1 said:
if the spells are not ready then you can make him use a dynamic combo ? when you press the same button as to activate the custom combo. Ie one button ( custom combo), but if it is not ready then immediately yuzaetsya dynamic combo. Now if the custom combo is not ready, the Invoker just runs after the hero, you have to press another button, which is a dynamic combo.
Hey, thank you for your suggestion. So you mean use dynamic combo if spells for custom combo are not ready? Hope i understand it correctly.
Yes, a toggle option in the settings. For those who need one button.
PS 1) Ie I clicked custom combo, Invoker pressed the skill, the target is not killed and he continues to cast skills which are in dynamic combos.
2) I pressed custom combo, the target is killed, I do not release the button, move the cursor to another target and Invoker uses dynamic combo.
By the way have you tried the current setting "Switch to dynamic combo after custom is finished". Im not sure if this is what you wanted.
@kerelangelo said: @Moones can you reset my trial? wanted to try it the other day but couldnt make it to try
thanks
Hey, it was reset, hope the test goes better this time.
@OrNot said:
please reset all my trial,now i can use all your asemblies after i change my window from 7 to 10.i want try before buy
Hey, Im glad the assemblies work after updating your windows. The trial was reset.
Doesn't work, at least not for me. PS When I change the target ( do not release the custom combo key) nothing happens, the button must be released and press again. When the custom combo is not ready (skills in cooldawn) nothing will happen, Invoker just runs after the goal. I just offered one universal combo button, for convenience. For this we need to alter the custom button combo, giving it the ability to use dynamic combo when cooldawn skills custom combo.
@cac1 said:
if the spells are not ready then you can make him use a dynamic combo ? when you press the same button as to activate the custom combo. Ie one button ( custom combo), but if it is not ready then immediately yuzaetsya dynamic combo. Now if the custom combo is not ready, the Invoker just runs after the hero, you have to press another button, which is a dynamic combo.
Hey, thank you for your suggestion. So you mean use dynamic combo if spells for custom combo are not ready? Hope i understand it correctly.
Yes, a toggle option in the settings. For those who need one button.
PS 1) Ie I clicked custom combo, Invoker pressed the skill, the target is not killed and he continues to cast skills which are in dynamic combos.
2) I pressed custom combo, the target is killed, I do not release the button, move the cursor to another target and Invoker uses dynamic combo.
By the way have you tried the current setting "Switch to dynamic combo after custom is finished". Im not sure if this is what you wanted.
@kerelangelo said: @Moones can you reset my trial? wanted to try it the other day but couldnt make it to try
thanks
Hey, it was reset, hope the test goes better this time.
@OrNot said:
please reset all my trial,now i can use all your asemblies after i change my window from 7 to 10.i want try before buy
Hey, Im glad the assemblies work after updating your windows. The trial was reset.
Doesn't work, at least not for me, only works only after a simple combo cold snap-alacrity-meteor, not work eul-hex-ss-meteor-blast . PS When I change the target ( do not release the custom combo key) nothing happens, the button must be released and press again. When the custom combo is not ready (skills in cooldawn) nothing will happen, Invoker just runs after the goal. I just offered one universal combo button, for convenience. For this we need to alter the custom button combo, giving it the ability to use dynamic combo when cooldawn skills custom combo.
@cac1 said:
if the spells are not ready then you can make him use a dynamic combo ? when you press the same button as to activate the custom combo. Ie one button ( custom combo), but if it is not ready then immediately yuzaetsya dynamic combo. Now if the custom combo is not ready, the Invoker just runs after the hero, you have to press another button, which is a dynamic combo.
Hey, thank you for your suggestion. So you mean use dynamic combo if spells for custom combo are not ready? Hope i understand it correctly.
Yes, a toggle option in the settings. For those who need one button.
PS 1) Ie I clicked custom combo, Invoker pressed the skill, the target is not killed and he continues to cast skills which are in dynamic combos.
2) I pressed custom combo, the target is killed, I do not release the button, move the cursor to another target and Invoker uses dynamic combo.
By the way have you tried the current setting "Switch to dynamic combo after custom is finished". Im not sure if this is what you wanted.
@kerelangelo said: @Moones can you reset my trial? wanted to try it the other day but couldnt make it to try
thanks
Hey, it was reset, hope the test goes better this time.
@OrNot said:
please reset all my trial,now i can use all your asemblies after i change my window from 7 to 10.i want try before buy
Hey, Im glad the assemblies work after updating your windows. The trial was reset.
Doesn't work, at least not for me, only works only after a simple combo cold snap-alacrity-meteor, not work eul-hex-ss-meteor-blast . PS When I change the target ( do not release the custom combo key) nothing happens, the button must be released and press again. When the custom combo is not ready (skills in cooldawn) nothing will happen, Invoker just runs after the goal. I just offered one universal combo button, for convenience. For this we need to alter the custom button combo, giving it the ability to use dynamic combo when cooldawn skills custom combo.
@cac1 said:
Moones - If the LVL 20 to choose a cataclysm, will still be used sunstrike for combo (and mb killstill)
Hey, not sure if I have understood. You mean you want to use only cataclysm from level 20 and use it for killsteal as well ?
Yes, if I chose cataclysm on 20 level. That makes sense, he's better. If you select level 20, then for me it is better to use always the cataclysm of the combo and to aid allies. And even for killstill
@cac1 said:
Moones - If the LVL 20 to choose a cataclysm, will still be used sunstrike for combo (and mb killstill)
Hey, not sure if I have understood. You mean you want to use only cataclysm from level 20 and use it for killsteal as well ?
Yes, if I chose cataclysm on 20 level. That makes sense, he's better. If you select level 20, then for me it is better to use always the cataclysm of the combo and to aid allies. And even for killstill
@Moones I found an error why the "switch to dynamic combo after custom is finished"option does not work. It works, but under certain conditions it will not work. For example I use only q/w, I choose the saved tornado-emp-meteor-blast combo, I will only get tornado-emp, dynamic combo will not continue to be used (cold snap) Because there is no Exort. If I create a new save combo tornado-emp then dynamic combo will be used - cold snap will be used immediately
@cac1 said: @Moones I found an error why the "switch to dynamic combo after custom is finished"option does not work. It works, but under certain conditions it will not work. For example I use only q/w, I choose the saved tornado-emp-meteor-blast combo, I will only get tornado-emp, dynamic combo will not continue to be used (cold snap) Because there is no Exort. If I create a new save combo tornado-emp then dynamic combo will be used - cold snap will be used immediately
Thank you for the feedback. Will check it.
@cac1 said:
In the middle of the game all the scripts are gone, nothing helps =)
Thanks for letting me know, im working on fixing this issue.
@Moones I bought your dynamic combo and automation yesterday (i had custom combo earlier) so could you please add those disables like spirit breaker charge cancel using coldsnap/tornado and also auto use ghost walk if hp is below certain %
@Blitz said: @Moones I bought your dynamic combo and automation yesterday (i had custom combo earlier) so could you please add those disables like spirit breaker charge cancel using coldsnap/tornado and also auto use ghost walk if hp is below certain %
Hey, I really appreciate your trust in me and purchasing the script. Yes I will add these additions to the automation. It might just take little bit longer due to the Dota2 update breaking the Ensage.Core. I will have to wait to test it.
I tried the trial for all 3 invoker scripts. I ran into an issue with dynamic combo. It kind of just stutters around periodically / randomly. I've tried different settings with orbwalker to no benefit :/ any suggestions?
@NOP said:
and sometimes will use tornado to a wrong direction
Hey, thank you for your feedback. I would need more info about the situation so I can fix it.
@rusty said:
I tried the trial for all 3 invoker scripts. I ran into an issue with dynamic combo. It kind of just stutters around periodically / randomly. I've tried different settings with orbwalker to no benefit :/ any suggestions?
When it works it works really well!
Hi, thanks for your feedback. Must have been some random bug I dont know about. For me its working well. Was there any error in the console when this happened?
Ive applied some fixes for the bug where it starts to spam error after 20 mins of the game and starts to drop FPS. It should be fixed now, but I would appreciate if you would let me know in case it happens again and if so please attach a screenshot of console
@Moones said: Ive applied some fixes for the bug where it starts to spam error after 20 mins of the game and starts to drop FPS. It should be fixed now, but I would appreciate if you would let me know in case it happens again and if so please attach a screenshot of console
@NOP said:
and sometimes will use tornado to a wrong direction
Hey, thank you for your feedback. I would need more info about the situation so I can fix it.
@rusty said:
I tried the trial for all 3 invoker scripts. I ran into an issue with dynamic combo. It kind of just stutters around periodically / randomly. I've tried different settings with orbwalker to no benefit :/ any suggestions?
When it works it works really well!
Hi, thanks for your feedback. Must have been some random bug I dont know about. For me its working well. Was there any error in the console when this happened?
@Moones said: Ive applied some fixes for the bug where it starts to spam error after 20 mins of the game and starts to drop FPS. It should be fixed now, but I would appreciate if you would let me know in case it happens again and if so please attach a screenshot of console
thx mate! I will try it later.
can I add some suggestion for automation SS? Like add option to use ss if there's no creeps around 100-200ish radius?cause sometimes it will use SS when run back with low health to base but there's creep nearby so the enemy wont die from SS. thanks in advance!
@Moones said: Ive applied some fixes for the bug where it starts to spam error after 20 mins of the game and starts to drop FPS. It should be fixed now, but I would appreciate if you would let me know in case it happens again and if so please attach a screenshot of console
@NOP said:
and sometimes will use tornado to a wrong direction
Hey, thank you for your feedback. I would need more info about the situation so I can fix it.
@rusty said:
I tried the trial for all 3 invoker scripts. I ran into an issue with dynamic combo. It kind of just stutters around periodically / randomly. I've tried different settings with orbwalker to no benefit :/ any suggestions?
When it works it works really well!
Hi, thanks for your feedback. Must have been some random bug I dont know about. For me its working well. Was there any error in the console when this happened?
@Moones said: Ive applied some fixes for the bug where it starts to spam error after 20 mins of the game and starts to drop FPS. It should be fixed now, but I would appreciate if you would let me know in case it happens again and if so please attach a screenshot of console
thx mate! I will try it later.
can I add some suggestion for automation SS? Like add option to use ss if there's no creeps around 100-200ish radius?cause sometimes it will use SS when run back with low health to base but there's creep nearby so the enemy wont die from SS. thanks in advance!
Hey, i think its a good suggestion, thank you. I will add this option.
can I add some suggestion for automation SS? Like add option to use ss if there's no creeps around 100-200ish radius?cause sometimes it will use SS when run back with low health to base but there's creep nearby so the enemy wont die from SS. thanks in advance!
Hey, i think its a good suggestion, thank you. I will add this option.
after trying I found this kind of error (s) (?)
idk if its from ensage or the assembly. can you pls take a look?
Comments
I bought ability.Invoker.Automation" and "Ability.Invoker.DynamicCombo" and nothing works. Ability.Core works with an error. tiked not remove.
Hey, thanks so much for your purchase!
Im sorry to hear that something went wrong. Thank you for attaching the screenshots, Im not sure what could be the issue tho. I can try to help via teamviewer. You can also try procedures like reinstalling Ensage, reinstalling assemblies or clearing assembly cache with the "?" button in loader.
You can contact me on Discord to talk directly.
Fixed =) How to adjust the use of items and the distance to the target ?
hi i got this kind of error, and the massive drop from fps is quite high, esp in team fight.
https://s.put.re/iyMapEdc.zip
and this is the log, would you be kind to analyze this?
aside from that all works greats
if the spells are not ready then you can make him use a dynamic combo ? when you press the same button as to activate the custom combo. Ie one button ( custom combo), but if it is not ready then immediately yuzaetsya dynamic combo. Now if the custom combo is not ready, the Invoker just runs after the hero, you have to press another button, which is a dynamic combo.
Windows7Can't load your library
Hey, glad its fixed. Currently theres option to keep distance from target, which will use a distance around your attack range. Also you can decide whether to disable/enable use of cyclone in dynamic combo menu.
Is there any other settings you would like to be added?
Hey, thank you so much for your feedback. Unfortunately I can not see any error in the logs you have sent me.
I think the only way is if you screenshot the console when the error pops up. If you could do that it would be great.
Hey, thank you for your suggestion. So you mean use dynamic combo if spells for custom combo are not ready? Hope i understand it correctly.
Unfortunately theres this issue with Win7, I am not aware of any fix for this as this is related to the Loader.
i thought it was uploaded, I attach some pic.
https://www.ensage.io/uploads/editor/z3/tm21rycmeudz.png
Yes, a toggle option in the settings. For those who need one button.
PS 1) Ie I clicked custom combo, Invoker pressed the skill, the target is not killed and he continues to cast skills which are in dynamic combos.
2) I pressed custom combo, the target is killed, I do not release the button, move the cursor to another target and Invoker uses dynamic combo.
@Moones can you reset my trial? wanted to try it the other day but couldnt make it to try
thanks
PS 1) Ie I clicked custom combo, Invoker pressed the skill, the target is not killed and he continues to cast skills which are in dynamic combos.
2) I pressed custom combo, the target is killed, I do not release the button, move the cursor to another target and Invoker uses dynamic combo.
please reset all my trial,now i can use all your asemblies after i change my window from 7 to 10.i want try before buy
anyone can share the combo setting which was you used?
reset please
Thanks this helps, i will apply some fixes.
By the way have you tried the current setting "Switch to dynamic combo after custom is finished". Im not sure if this is what you wanted.
Hey, it was reset, hope the test goes better this time.
Hey, Im glad the assemblies work after updating your windows. The trial was reset.
Hey, Ive reset your trial.
Doesn't work, at least not for me. PS When I change the target ( do not release the custom combo key) nothing happens, the button must be released and press again. When the custom combo is not ready (skills in cooldawn) nothing will happen, Invoker just runs after the goal. I just offered one universal combo button, for convenience. For this we need to alter the custom button combo, giving it the ability to use dynamic combo when cooldawn skills custom combo.
Doesn't work, at least not for me, only works only after a simple combo cold snap-alacrity-meteor, not work eul-hex-ss-meteor-blast . PS When I change the target ( do not release the custom combo key) nothing happens, the button must be released and press again. When the custom combo is not ready (skills in cooldawn) nothing will happen, Invoker just runs after the goal. I just offered one universal combo button, for convenience. For this we need to alter the custom button combo, giving it the ability to use dynamic combo when cooldawn skills custom combo.
yap, if it's fixed, tell me, if the problem not persist anymore I will buy it :). TIA.
Hi, i'm confusing your script with jumpering, can you help me reset trial ?
----------Don't care my comment Already bought all scripts :D
Thanks for the description, ill check it out.
Ok i will tell you.
Hey, I have reset it.
Moones - If the LVL 20 to choose a cataclysm, will still be used sunstrike for combo (and mb killstill)
Hey, not sure if I have understood. You mean you want to use only cataclysm from level 20 and use it for killsteal as well ?
Yes, if I chose cataclysm on 20 level. That makes sense, he's better. If you select level 20, then for me it is better to use always the cataclysm of the combo and to aid allies. And even for killstill
hi I already bought it, please fixed the problems when you have time and also maximizing the script to increase the fps :)
I will add option to always use cataclysm.
Hey, thank you for your trust and purchasing the script. I will have the update this or next week.
@Moones I found an error why the "switch to dynamic combo after custom is finished"option does not work. It works, but under certain conditions it will not work. For example I use only q/w, I choose the saved tornado-emp-meteor-blast combo, I will only get tornado-emp, dynamic combo will not continue to be used (cold snap) Because there is no Exort. If I create a new save combo tornado-emp then dynamic combo will be used - cold snap will be used immediately
In the middle of the game all the scripts are gone, nothing helps =)
there's also this error.
Combo doesn't use refresher :O So I use it manually
Can u check that plz? :D
Does your automation have some disables like spirit breaker charge cancel using tornado or coldsnap?
Can you reset my test?
Thank you for the feedback. Will check it.
Thanks for letting me know, im working on fixing this issue.
Hey, thank you for posting the screenshot. I will fix the error.
Hey, thank you for your feedback. It should be using it, theres a separate key for refresher combo. Or you can use it with custom combo.
Hey, it does not but It can be added.
Hey, done.
@Moones I bought your dynamic combo and automation yesterday (i had custom combo earlier) so could you please add those disables like spirit breaker charge cancel using coldsnap/tornado and also auto use ghost walk if hp is below certain %
Hey, I really appreciate your trust in me and purchasing the script. Yes I will add these additions to the automation. It might just take little bit longer due to the Dota2 update breaking the Ensage.Core. I will have to wait to test it.
and sometimes will use tornado to a wrong direction
I tried the trial for all 3 invoker scripts. I ran into an issue with dynamic combo. It kind of just stutters around periodically / randomly. I've tried different settings with orbwalker to no benefit :/ any suggestions?
When it works it works really well!
it doesn't work now?
SS misses the Electric vortex, because the enemy is moving and not standing still =)
Hey, thank you for your feedback. I would need more info about the situation so I can fix it.
Hi, thanks for your feedback. Must have been some random bug I dont know about. For me its working well. Was there any error in the console when this happened?
Hey, it does work for me. Are you experiencing some issue which prevents it from working?
Hey, appreciate the feedback. Will fix this.
Ive applied some fixes for the bug where it starts to spam error after 20 mins of the game and starts to drop FPS. It should be fixed now, but I would appreciate if you would let me know in case it happens again and if so please attach a screenshot of console
Thank you bud
WORKS AFTER REINSTALL ENSAGE
thx mate! I will try it later.
can I add some suggestion for automation SS? Like add option to use ss if there's no creeps around 100-200ish radius?cause sometimes it will use SS when run back with low health to base but there's creep nearby so the enemy wont die from SS. thanks in advance!
I have this error help please
Your welcome!
Hey, im glad it works.
Hey, i think its a good suggestion, thank you. I will add this option.
Hey, it looks like the Ability.Core is not loaded. It needs to be ticked in loader.
after trying I found this kind of error (s) (?)
idk if its from ensage or the assembly. can you pls take a look?
Sometimes auto ss on cliff(edge of the map.. like side shop)
Can u fix this? :D