BAIO.DynamicCombo

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Comments

  • Rubik doesn't recognize skywarth

  • bemineebeminee Posts: 566

    @bakajoker said:
    Rubik doesn't recognize skywarth

    It does work properly for me. Shows abilities on menu, steals them and use them properly. https://streamable.com/iykwk

  • JetJet Posts: 171

    @beminee said:

    @bakajoker said:
    Rubik doesn't recognize skywarth

    It does work properly for me. Shows abilities on menu, steals them and use them properly. https://streamable.com/iykwk

    It steals the same spell over and over btw, only sometimes but it does it. Can you add a check ability for current spell?

  • bemineebeminee Posts: 566

    @Jet said:

    @beminee said:

    @bakajoker said:
    Rubik doesn't recognize skywarth

    It does work properly for me. Shows abilities on menu, steals them and use them properly. https://streamable.com/iykwk

    It steals the same spell over and over btw, only sometimes but it does it. Can you add a check ability for current spell?

    It does have a check. It won't steal another spell unless current one is on cooldown and it won't steal a spell that's currently on cooldown for Rubick. Could it be that it tries to steal "Spell X" but opponent quickly casts "Spell Y" right after "Spell X" and you end up with it?

  • JetJet Posts: 171

    @beminee said:

    @Jet said:

    @beminee said:

    @bakajoker said:
    Rubik doesn't recognize skywarth

    It does work properly for me. Shows abilities on menu, steals them and use them properly. https://streamable.com/iykwk

    It steals the same spell over and over btw, only sometimes but it does it. Can you add a check ability for current spell?

    It does have a check. It won't steal another spell unless current one is on cooldown and it won't steal a spell that's currently on cooldown for Rubick. Could it be that it tries to steal "Spell X" but opponent quickly casts "Spell Y" right after "Spell X" and you end up with it?

    I'll test again with details and possible console errors. But otherwise this is far more superior & human-like than the current ones we've got. I've always used o9K with autousage

  • bemineebeminee Posts: 566

    @Jet said:

    @beminee said:

    @Jet said:

    @beminee said:

    @bakajoker said:
    Rubik doesn't recognize skywarth

    It does work properly for me. Shows abilities on menu, steals them and use them properly. https://streamable.com/iykwk

    It steals the same spell over and over btw, only sometimes but it does it. Can you add a check ability for current spell?

    It does have a check. It won't steal another spell unless current one is on cooldown and it won't steal a spell that's currently on cooldown for Rubick. Could it be that it tries to steal "Spell X" but opponent quickly casts "Spell Y" right after "Spell X" and you end up with it?

    I'll test again with details and possible console errors. But otherwise this is far more superior & human-like than the current ones we've got. I've always used o9K with autousage

    Thanks, glad you enjoy it so far. I'll appreciate any suggestions or error reports ^^

  • bemineebeminee Posts: 566

    UPDATE:

    • Fixed Earthshaker Aghanim interaction.
    • Fixed Lion Finger of Death damage calculations.
    • Fixed Lina Aghanim damage calculations.

    Next update, I'm planning to add "Specials Menu" where I can add exceptions and special configuration. (Like you will be able to configure when to cast Echo Slam or Ravage or Blackhole etc.)

  • @beminee said:
    UPDATE:

    • Fixed Earthshaker Aghanim interaction.
    • Fixed Lion Finger of Death damage calculations.
    • Fixed Lina Aghanim damage calculations.

    Next update, I'm planning to add "Specials Menu" where I can add exceptions and special configuration. (Like you will be able to configure when to cast Echo Slam or Ravage or Blackhole etc.)

    Отлично, хорошая новость!Ожидаю.
    Возможно ли под МК скрипт настроить?Чтобы он доджил спеллы противника своей трансформацией?

  • bemineebeminee Posts: 566
    edited November 2019

    @Germanze said:

    @beminee said:
    UPDATE:

    • Fixed Earthshaker Aghanim interaction.
    • Fixed Lion Finger of Death damage calculations.
    • Fixed Lina Aghanim damage calculations.

    Next update, I'm planning to add "Specials Menu" where I can add exceptions and special configuration. (Like you will be able to configure when to cast Echo Slam or Ravage or Blackhole etc.)

    Отлично, хорошая новость!Ожидаю.
    Возможно ли под МК скрипт настроить?Чтобы он доджил спеллы противника своей трансформацией?

    You need Evader for that. So it's not really possible unfortunately.

    UPDATE:

    • Added Specials Menu where you can configure important AoE abilities hero counts. (Note that if those abilities are enabled in killstealer, they will be used without checking target count.). All suggestions are welcome. I can add more abilities if requested. https://streamable.com/k614u
    • Supported Abilities:

    Blackhole
    Ravage
    Overgrowth
    Poison Nova
    Chronosphere
    Echo Slam

    • Fixed some abilities again.
  • JetJet Posts: 171

    @beminee Regarding Rubick, just played another game with the hero and it is doing what I had mentioned previously when it has an AGHS. Just randomly stealing spells every second. I have big ability range, so he's stealing spells that haven't even traveled back to the hero to use, so it ends up spamming. It's quite obvious. Idk if these console errors mean anything but I can link you game in PM if u want

  • bemineebeminee Posts: 566

    @Jet said:
    @beminee Regarding Rubick, just played another game with the hero and it is doing what I had mentioned previously when it has an AGHS. Just randomly stealing spells every second. I have big ability range, so he's stealing spells that haven't even traveled back to the hero to use, so it ends up spamming. It's quite obvious. Idk if these console errors mean anything but I can link you game in PM if u want

    This console doesn't mean anything.

    I added a little freedom with Aghanim's Scepter since you usually want to steal what's available when you have Aghs (cd is really low, doesn't really worth waiting for an awesome ability). You can send me the game id and relevant minutes so I can tweak it a little.

  • Any chance for Kunkka combo?

  • Reset trial pls ! i want test voild or snapfire Thx sir

  • bemineebeminee Posts: 566

    @vespanolc said:
    Reset trial pls ! i want test voild or snapfire Thx sir

    I reset it just yesterday for you. I reset it again and it will be the last time. Please make sure you test it this time ^^

  • sometimes in the case of lycan wolves / addtional mobs, some will not attack in the combo, just idle in one place somewhere in the back

  • can you reset my trial didn't have time to test fully, and i want to make sure before purchasing if it's worth, thank you!

  • bemineebeminee Posts: 566

    @genjiakp said:
    sometimes in the case of lycan wolves / addtional mobs, some will not attack in the combo, just idle in one place somewhere in the back

    I just tested it and it seems to be working correctly for me. Can you get into more detail or with video maybe?

    @Ven0mQT said:
    can you reset my trial didn't have time to test fully, and i want to make sure before purchasing if it's worth, thank you!

    Just reset.

  • Reset trial pls.Can I have a Chinese Translation

  • BAIO,Dynamicombo - your not owning the plugin which should be loaded how to fix ?

  • bemineebeminee Posts: 566

    @Withza007 said:
    BAIO,Dynamicombo - your not owning the plugin which should be loaded how to fix ?

    Restart ensage&steam.

  • JetJet Posts: 171

    Rubick tries to steal while dead. It's quite annoying, please fix when you can

  • tks for reset trial sir <3

  • bemineebeminee Posts: 566

    @Jet said:
    Rubick tries to steal while dead. It's quite annoying, please fix when you can

    Should be fixed, sorry for the inconvenience.

  • JetJet Posts: 171

    @beminee said:

    @Jet said:
    Rubick tries to steal while dead. It's quite annoying, please fix when you can

    Should be fixed, sorry for the inconvenience.

    Thanks m8. Also a lot of textures are missing from spell icons etc on the settings, so you never know what you're ticking on/off. Maybe it's just me idc

  • bemineebeminee Posts: 566

    @Jet said:

    @beminee said:

    @Jet said:
    Rubick tries to steal while dead. It's quite annoying, please fix when you can

    Should be fixed, sorry for the inconvenience.

    Thanks m8. Also a lot of textures are missing from spell icons etc on the settings, so you never know what you're ticking on/off. Maybe it's just me idc

    I know. It's because restrictions on Common menu. I will try and find a solution.

  • bucminhdobucminhdo Posts: 87
    edited February 2020

    @beminee
    I am wondering what is the difference between BAIO All-In-One Combo Assembly and BAIO.DynamicCombo?

    I mean should I turn on both of the BAIOs at the same time?

  • bemineebeminee Posts: 566

    @bucminhdo said:
    @beminee
    I am wondering what is the difference between BAIO All-In-One Combo Assembly and BAIO.DynamicCombo?

    I mean should I turn on both of the BAIOs at the same time?

    BAIO All-In-One Combo Assembly: It's a hand-made combo assembly. Heroes there are just one-key-to-win ready. You usually don't need to change anything in the menu.

    BAIO.DynamicCombo: It's a plugin for BAIO All-In-One Combo Assembly. If you have it and enable it, you can use unsupported heroes. But you usually need to set up things on menu. And those are usually not comboes but "just use abilities as best as you can whenever they are ready".

  • cac1cac1 Posts: 367

    @beminee Clockwerk uses a lotus in a combo automatically. Make it possible to disable as bm. PLS.

  • bemineebeminee Posts: 566

    @cac1 said:
    @beminee Clockwerk uses a lotus in a combo automatically. Make it possible to disable as bm. PLS.

    Just updated

  • emanhakimemanhakim Posts: 4
    edited March 2020

    nice

  • LordLOLLordLOL Posts: 19

    @beminee Can you add insec mode for Tiny toss so that it toss enemy hero towards tower or teammate?

  • owennhtowennht Posts: 118

    Hi @beminee , can you please make changes to these (if possible):

    -Meepo: making using his Q (net) not overlapse each other (throwing the nets at the same time), but one by one from each Meepo (with something like 0.2 second left of the previous net). Right now when I pressing the combo key all of the Meepos will throw the nets at the same time (I dont need to use the Poof).

    -Io: making the Spirits to auto span to hit the targeted enemy when pressing the combo key.

    Thank you very much.

  • cac1cac1 Posts: 367
    edited April 2020

    Timber doesn't work, Magnus, e. spirit, Tiny - use toss to move an enemy to an allied hero, BH -autotrack.

  • escesc Posts: 13

    terrorblade: how to disable sunder when engage combo?
    my health is 100% and yet sunder.
    can we set auto sunder when health below 20%?

  • bemineebeminee Posts: 566

    @owennht said:
    Hi @beminee , can you please make changes to these (if possible):

    -Meepo: making using his Q (net) not overlapse each other (throwing the nets at the same time), but one by one from each Meepo (with something like 0.2 second left of the previous net). Right now when I pressing the combo key all of the Meepos will throw the nets at the same time (I dont need to use the Poof).

    -Io: making the Spirits to auto span to hit the targeted enemy when pressing the combo key.

    Thank you very much.

    These heroes are not supported and probably won't be in the close future.

    @cac1 said:
    Timber doesn't work, Magnus, e. spirit, Tiny - use toss to move an enemy to an allied hero, BH -autotrack.

    Magnus is in normal baio so should be working. Timber is not supported, Tiny is supported but without toss to ally hero.

    @esc said:
    terrorblade: how to disable sunder when engage combo?
    my health is 100% and yet sunder.
    can we set auto sunder when health below 20%?

    You can disable Sunder in the menu.

  • cac1cac1 Posts: 367

    @beminee said:

    @cac1 said:
    Timber doesn't work, Magnus, e. spirit, Tiny - use toss to move an enemy to an allied hero, BH -autotrack.

    need autoRP

  • bemineebeminee Posts: 566

    @cac1 said:

    @beminee said:

    @cac1 said:
    Timber doesn't work, Magnus, e. spirit, Tiny - use toss to move an enemy to an allied hero, BH -autotrack.

    need autoRP

    I don't think it's a good feature. Most of the time, it doesn't matter how many people you get into RP, it matters if your team can follow up. And all you need to do is hold combo key when you think your team can follow up and it will use RP.

  • cac1cac1 Posts: 367
    edited April 2020

    @beminee said:

    @cac1 said:

    @beminee said:

    @cac1 said:
    Timber doesn't work, Magnus, e. spirit, Tiny - use toss to move an enemy to an allied hero, BH -autotrack.

    need autoRP

    I don't think it's a good feature. Most of the time, it doesn't matter how many people you get into RP, it matters if your team can follow up. And all you need to do is hold combo key when you think your team can follow up and it will use RP.

    And at least the auto black holle for enigma ?

    PS 1) 'only skewer' - not work. 2) When the RP value is 2+ and I press the combo, the hero does not use the blink, he just runs to the goal (1). I think we need to make another button for combos. 3) Please do toss to ally hero 4) Please do Timber 5) BH -autotrack ? 6) Nyx - need good logic for 1 impale. 7) Tusk - need to make a new script.

  • reliconrelicon Posts: 42
    edited April 2020

    The lycan's wolf doesn't block even though i'm holding the combo key while playing in custom lobby :(

  • bemineebeminee Posts: 566

    @relicon said:
    The lycan's wolf doesn't block even though i'm holding the combo key while playing in custom lobby :(

    Might not work with o9k.ordersblocker

  • cac1cac1 Posts: 367
    edited April 2020

    For AA --- Can you make an auto ult - so that it is used at the point at which it was pressed the first time? (disruptor - combo for ult ? glimp-kinetic-ult)

  • gobickgobick Posts: 3

    Sniper is broken, he spams shrapnel x3 when shrapnel is disabled, used be working before

  • bemineebeminee Posts: 566

    @cac1 said:
    For AA --- Can you make an auto ult - so that it is used at the point at which it was pressed the first time? (disruptor - combo for ult ? glimp-kinetic-ult)

    Yes, I will add it soon.

    @gobick said:
    Sniper is broken, he spams shrapnel x3 when shrapnel is disabled, used be working before

    Will check and report back.

  • owennhtowennht Posts: 118

    Hi Beminee, will you consider adding an option to this script to control all summons and units? For example pressing 1 hotkey and it will give command to all controlled units to chase, attack, use items and spells (very similar to your Visage script). And it should be just press, not holding the hotkey. One more example is the Arc Warden paid script by Jumpering

    It gives huge advantage for heroes like Lone Druid, Lycan, Beastmaster or any heroes that use Necro book and Helm of Dominator.

  • Vladimir1xVladimir1x Posts: 18
    edited June 2020

    Is it possible if you can add draw sci-blade 'Templar ass?'

  • gobickgobick Posts: 3
    edited June 2020

    @gobick said:
    Sniper is broken, he spams shrapnel x3 when shrapnel is disabled, used be working before

    Will check and report back.

    Any update? :)

  • bemineebeminee Posts: 566

    @gobick said:

    @gobick said:
    Sniper is broken, he spams shrapnel x3 when shrapnel is disabled, used be working before

    Will check and report back.

    Any update? :)

    After ensage update. I'm afraid fixing this problem only for ensage to break a lot of things again.

  • Got problem on SF combo

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