Invoker Crappahilation

24567

Comments

  • KatsumiKatsumi Posts: 38

    is it possible to make some notifaction when enemy can be killed with sunstrike which isnt stunned

  • JumperingJumpering Posts: 583

    @Katsumi написал:
    is it possible to make some notifaction when enemy can be killed with sunstrike which isnt stunned

    will add this soon

  • When i disable any ability for use in combo, it's still be cast when preparing combo

  • JumperingJumpering Posts: 583

    @onlineporno написал:
    When i disable any ability for use in combo, it's still be cast when preparing combo

    fixed

    @Katsumi написал:
    is it possible to make some notifaction when enemy can be killed with sunstrike which isnt stunned

    done

  • dstrout111dstrout111 Posts: 74

    HHAiiissttt now on ranked games the combo menu has gone -_-

  • badbreathbadbreath Posts: 172

    Wow good job this script coming along great! All that's missing is auto ss killable enemy if he moves in a straight line for set amount of time and auto use all abilities in target once main combo finishes. Thanks man!

  • marvynn02marvynn02 Posts: 14

    The combos and the menu is too big on the screen above abilities and i have to manually select the combo i want to use+sometimes the hero stops after using tornado and sunstirke. P.S- The hero isnt dead after the sunstrike.
    My question why dosent it use the full combo?
    Or
    Am i doing something wrong?

  • nikitams2nikitams2 Posts: 13

    Will there be an opportunity to create your own combos?

  • badbreathbadbreath Posts: 172

    Ok I thought of a few more suggestions I will add all of them in one list and you tell me what you think.

    1. Auto Invoke and Sunstrike on killable hero that isn't stunned after enemy moves in straight line for set amount of time.
    2. Auto use rest of abilities once combo finishes (or we can just add every spell to every combo but in different orders)
    3. Are most combos meant to be used with blink dagger? Because they will not activate unless you are literally RIGHT next to the hero. Can we add an option to use the combo a little further away if possible?
    4. Option to only use disabling items (scythe, bloodthorn) AFTER enemy has landed from tornado.
    5. Option to Auto Invoke spells once you select the combo you want (no need to hit invoke button plus combo button)
    6. For the spell quick key option to "quick cast " with hot key. For instance I hit 1 which is hotkey for alacrity and my mouse is pointed on ally sven it will automatically cast it on him.
    7. Some disables not working for auto sunstrike (vengeful spirit, axe call, legion duel)

    Almost a perfect invoker script (especially with the orb walk farming)

  • staypstayp Posts: 56

    @dstrout111 said:
    can you add the minimum distance while comboing for invoker? cause right now it's always running into the front or beside of the enemy face to face.... invoker is not a melee his a range hero...

    thank you jumpering....

    Any fix for this?

  • JumperingJumpering Posts: 583

    @stayp написал:

    @dstrout111 said:
    can you add the minimum distance while comboing for invoker? cause right now it's always running into the front or beside of the enemy face to face.... invoker is not a melee his a range hero...

    thank you jumpering....

    Any fix for this?

    @Jumpering написал:
    also,
    now orbwalking is working all time while u doing combo

    there is no need min distance, cuz hero all time is moving to ur mouse

  • MidnMidn Posts: 180

    all the checkboxes on sunstrike are, but for some reason never worked automatically ?

  • PennyPackerPennyPacker Posts: 102

    The hero was stunned?

  • AyushAyush Posts: 356

    @Midn said:
    all the checkboxes on sunstrike are, but for some reason never worked automatically ?

    happened to me also ... even when the hero was stunned pls help

  • tawannupinwtawannupinw Posts: 138
    edited July 2017

    @Ayush said:

    @Midn said:
    all the checkboxes on sunstrike are, but for some reason never worked automatically ?

    happened to me also ... even when the hero was stunned pls help

    If you check all, then it won't land Sunstrike unless the enemy that got stun has their health lower than sunstrike damage.

    I suggest you should check all but leave Killsteal uncheck.

  • dstrout111dstrout111 Posts: 74

    Is it okay to suggest something?

    Is it possible to add an option for each abilities to be clickable to cast/prepare manual/prepare? aside from assigning an hotkey for qCast? Like you did on combo it's clickable if you want to change combo... Cause imagine invo has 10 skills and you have to assign 10 hotkeys for qCast, so i think it's a good option too to add an clickable qCast for skills...

    Thanks

  • l4533433l4533433 Posts: 82

    @Jumpering said:
    about icewall

    its working, but it can miss too

    you can enable old method in menu (old method enabled by default)

    also,
    now orbwalking is working all time while u doing combo

    Can you optimize icewall? I have canceled the orbwalking while doing combo

  • JumperingJumpering Posts: 583

    @l4533433 написал:

    @Jumpering said:
    about icewall

    its working, but it can miss too

    you can enable old method in menu (old method enabled by default)

    also,
    now orbwalking is working all time while u doing combo

    Can you optimize icewall? I have canceled the orbwalking while doing combo

    disable 'dummy icewall' in menu

  • dstrout111dstrout111 Posts: 74
    edited July 2017

    .

  • dstrout111dstrout111 Posts: 74

    wrong quote :D :D

  • dstrout111dstrout111 Posts: 74

    @dstrout111 said:
    Is it okay to suggest something?

    Is it possible to add an option for each abilities to be clickable to cast/prepare manual/prepare? aside from assigning an hotkey for qCast? Like you did on combo it's clickable if you want to change combo... Cause imagine invo has 10 skills and you have to assign 10 hotkeys for qCast, so i think it's a good option too to add an clickable qCast for skills...

    Thanks

    Any Answer?

  • varlamvarlam Posts: 10

    А почему у меня прокасты с еулом не показываються?

  • tjunktjunk Posts: 8

    For some reason the menu is not showing up in my game, I restarted dota, ensage and steam. But doesn't seem to help

  • dstrout111dstrout111 Posts: 74

    auto sunstrike for ks is not working i've disabled the stunned sunstrike

  • GoldenfrozeGoldenfroze Posts: 890

    Ofc it won't ss if you disable it :kappajail:

  • dstrout111dstrout111 Posts: 74

    @Goldenfroze said:
    Ofc it won't ss if you disable it :kappajail:

    I've tried enabled it too, it's still not working the auto SS for kill steal

  • GoldenfrozeGoldenfroze Posts: 890

    it will only ss if the enemy is stunned

  • SwamttertSwamttert Posts: 169

    @Goldenfroze said:
    it will only ss if the enemy is stunned

    And see if "ks only" is enabled/disabled

  • dstrout111dstrout111 Posts: 74

    @Swamttert said:

    @Goldenfroze said:
    it will only ss if the enemy is stunned

    And see if "ks only" is enabled/disabled

    Is there no auto SS for killable enemy while walking straight?

    cause I've tried to disabled the "stunned enemy" and still no auto SS for killable enemy...
    Auto SS is only working if I've disabled the "Kill Steal" but it only helps damage the enemy not KS....

  • tawannupinwtawannupinw Posts: 138

    @dstrout111 said:

    @Swamttert said:

    @Goldenfroze said:
    it will only ss if the enemy is stunned

    And see if "ks only" is enabled/disabled

    Is there no auto SS for killable enemy while walking straight?

    cause I've tried to disabled the "stunned enemy" and still no auto SS for killable enemy...
    Auto SS is only working if I've disabled the "Kill Steal" but it only helps damage the enemy not KS....

    Auto SS will only work on stunned enemy. Disable the "stunned enemy" means that it won't do auto SS at all.

    There is no option to Auto SS on enemy "moving".

  • dstrout111dstrout111 Posts: 74

    @tawannupinw said:

    @dstrout111 said:

    @Swamttert said:

    @Goldenfroze said:
    it will only ss if the enemy is stunned

    And see if "ks only" is enabled/disabled

    Is there no auto SS for killable enemy while walking straight?

    cause I've tried to disabled the "stunned enemy" and still no auto SS for killable enemy...
    Auto SS is only working if I've disabled the "Kill Steal" but it only helps damage the enemy not KS....

    Auto SS will only work on stunned enemy. Disable the "stunned enemy" means that it won't do auto SS at all.

    There is no option to Auto SS on enemy "moving".

    @tawannupinw Thank you make sense....

    But overall @Jumpering it was a great job Invoker scripts, my subscription is worth it every month... ^_^

    Few Suggestion:
    -Hope soon there will be auto SS on enemy "moving" for KS....
    -Clickable abilities for quick cast like clicking on desired skills on the menu/skill list to prepare manual ready/to use...

  • PennyPackerPennyPacker Posts: 102

    This is a very good script. Thank you @the creator.
    Very Invoker noob friendly.

  • onlinepornoonlineporno Posts: 16
    edited July 2017

    Why im don't have combo with Euls and dont have it on menu?

    UPD. Tryed update and reload assembly. Nothing changed

  • JumperingJumpering Posts: 583

    i rly dunno whats wrong with eul, cuz for me all working fine

    https://gfycat.com/ru/gifs/detail/OldCheeryArmednylonshrimp

  • onlinepornoonlineporno Posts: 16
    edited July 2017

    @Jumpering said:
    i rly dunno whats wrong with eul, cuz for me all working fine

    https://gfycat.com/ru/gifs/detail/OldCheeryArmednylonshrimp

    Да ты всё же фиксанул что то вроде по быстрому) вот ща заработало) в любом случае спасибо за скрипт

  • dstrout111dstrout111 Posts: 74

    @onlineporno said:
    Why im don't have combo with Euls and dont have it on menu?

    UPD. Tryed update and reload assembly. Nothing changed

    There is issue on Euls sometimes, so my way to fix it is to drop the Euls on the ground or in stash then reload the Ensage by pressing F5 then after all scripts loaded I'm picking up again the Euls to my bag, so the menu will appear again.

  • JumperingJumpering Posts: 583

    update

    • added SS on moving enemies

    https://gfycat.com/HardGiantAmazontreeboa

  • danielbhtedanielbhte Posts: 39

    @Jumpering said:
    update

    • added SS on moving enemies

    https://gfycat.com/HardGiantAmazontreeboa

    nice bro <3

  • kenboonkenboon Posts: 7

    skill tornado can make it charge for max range? it was too near the enermy to use the skill. bad english sorry

  • dstrout111dstrout111 Posts: 74

    @kenboon said:
    skill tornado can make it charge for max range? it was too near the enermy to use the skill. bad english sorry

    Yes just a little suggestion to chase the enemy using tornado, like pudge hook if you chase them...

  • tawannupinwtawannupinw Posts: 138

    To be honest, the tornado prediction is bad. Especially if you are far from target and enemy doesn't stand still.

    It's not coder fault though. Tornado is a slow moving spell, which is a nightmare for prediction.

    Sometimes you can even see the tornado miss at close range because the target turn the other angle. It would probably have higher chance to hit if you cast tornado from max range yourself.

  • dstrout111dstrout111 Posts: 74

    @Jumpering said:
    update

    • added SS on moving enemies

    https://gfycat.com/HardGiantAmazontreeboa

    @Jumpering Thank you very much i love it <3 I love you :D :D

  • dstrout111dstrout111 Posts: 74

    Can I ask if for what is this two? and how it works? specially the ice wall?

  • rushan23xrushan23x Posts: 16

    Sir can you give me THe Link of The Ensage please and Teach me please just add me on Facebook here my Facebook facebook.com/rushan23x

  • GoldenfrozeGoldenfroze Posts: 890

    @rushan23x said:
    Sir can you give me THe Link of The Ensage please and Teach me please just add me on Facebook here my Facebook facebook.com/rushan23x

    https://www.ensage.io/download

  • danielbhtedanielbhte Posts: 39

    @Jumpering said:
    update

    • added SS on moving enemies

    https://gfycat.com/HardGiantAmazontreeboa

    time auto ss recommend?

  • HOW TO OPEN MENU?

  • GoldenfrozeGoldenfroze Posts: 890

    @zeldinha00 said:
    HOW TO OPEN MENU?

    F7 or hold shift

  • JumperingJumpering Posts: 583

    @dstrout111 написал:
    Can I ask if for what is this two? and how it works? specially the ice wall?

    if smart invoke is enabled -> invoker will check current spheres before invoke (can slow invoke a little bit)
    about ice wall, try this in lobby> @danielbhte написал:

    @Jumpering said:
    update

    • added SS on moving enemies

    https://gfycat.com/HardGiantAmazontreeboa

    time auto ss recommend?

    im not using this feature so dunno

  • dstrout111dstrout111 Posts: 74

    @Jumpering said:
    if smart invoke is enabled -> invoker will check current spheres before invoke (can slow invoke a little bit)
    about ice wall, try this in lobby> @danielbhte написал:

    Yes i have already tried this in lobby but i don't know how this works (ice wall), I've tried to chase enemy.

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